However, what drew me into playing it real hard for the entire winter break isn't its fancy fighting scenes, but its calligraphic visual effects through the fights.See the link:
http://www.youtube.com/watch?v=fZUIFSeLbiI
Unlike most other modern fighting games with strong 3D simulating reality scenes, ST IV adopts non-photorealistic rendering, a visual effect similar to what we photoshopers ofter refer to as cel-shading, or toon-shading, which is to simulate live-art, graphic style by computer. See the comparison between Photorealistic style and cel-shading below:
Photorealitic: image cropped from Tekken fighting scene. Rendered as delicate 3D polygons models.Cel-shading: Street Fighter 4's simulation to hand-drawn effect.
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